This step is similar to using the Git Init command to initialize a new repository. When we clone a repository, Git first initializes a new empty repository on our system.Let's look at what happens behind the scenes when we run a Git Clone command. The cloned repository is version-controlled, which means that we don't need to initialize it after cloning.Ĭloning a repository is not a single-step process.This includes all the commits that were made, different branches that were used, all the tags that were created, and so on. Git works on a Distributed Model which allows us to copy the entire history of a project.Most of the time we will be cloning from a central remote repository. This will fetch you an up-to-date copy of the project and you can start working on it. Whenever you start working on an existing project, the Git Clone will most likely be the first command you execute.It is a very important command for collaboration purposes as it allows us to view the work of others. Cloning is the process of creating a new copy of an existing repository.Cloning also enables us to freely work on the different versions of someone else's project and collaborate with them. Creating a clone or a copy of a repository helps developers to build something on top of an already existing project. In Git terminology, cloning implies copying a repository. To use Flutter Sound in a web application, you can either : Static referenceĪdd those 4 lines at the end of the section of your index.Cloning is the process of creating a replica of something. On Android you need to add a permission to AndroidManifest.xml: If your App needs to play remote files you possibly must add : NSAppTransportSecurity MyApp uses the microphone to record your speech and convert it to text. ![]() On iOS you need to add usage descriptions to ist: NSAppleMusicUsageDescription You just have to add your dependecy line into your pubspec.yaml. The MobileFFmpeg library : this is already done by Flutter Sound. If you want to use FFmpeg on the FULL flavor of Flutter Sound you do not have to link your App with ( Flutter-FFmpeg is a wrapper around Mobile FFmpeg). Your App can also use Flutter-FFmpeg for your own use. Your App can be built without any Flutter-FFmpeg dependency : Mobile FFmpeg full-lts is now automaticaly embedding inside the FULL flavor of Flutter Sound and Flutter Sound users do not have anything special to do.
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